Ok so this is a bit self promotional but I wrote something I am really happy with and wanted to share.
Kind of a passion piece for me. Sorry about the swears.
Was sorry to see this - http://games.on.net/2015/11/games-on-net-closure/
It was kind of inevitable, I think, after TPG bought out iiNet.
Why I won’t be buying Battlefront 3.
Agreed that from humble beginnings the Xbox Live Arcade service had a profound impact on the industry.
Really enjoyed @Cha’s take on Her Story , which is right up there for GOTY for me also.
edit: Thanks for the point and clickbait link @Jason, that is my new favourite website.
This is interesting: https://medium.com/@helvetica/evolving-the-igf-8c1c2d5d3617#.jrwo81qp1
I don’t agree with the proposed solution, but the issue is real (and for more than just the IGF). My draft position is that competitions will never be a great way to showcase the current best games (for whatever definition of best). Curation is a far more interesting approach to me.
ahem… second favourite website?
Actually it is rather good, isn’t it.
New Nintendo, less than 1 year away. Farwell Wii U, we barely knew thee.
Are you sure? The talk I’d heard was that they’d maintain both platforms, at least for a while.
Oh yeah, they won’t kill it off straight away, but it certainly lives on borrowed time.
Really good postmortem on Stellaris by the lead developers from Paradox. Basically they spent most of the development time working out what the game should be then threw in some content in the crunch up to release.
Mainly posting this for the lols. Indie game delayed a week when publisher forgets to push a button on Steam back end
Shameless self promotion. Just started a new in-depth video series on cult classic Pathologic. https://www.youtube.com/watch?v=0Fz4oferM-c
Presented without comment:
Not even a “phwoarrr!”
The absence of Wolfestein: New Order from that list is a terrible oversight. Managed to make sex touching, funny, and real in a video game about murdering Nazis. Pretty cool achievement.
I greatly enjoyed this piece on one of my personal favourite topics, game preservation: